The latest update of Path of Exile has not been out for a month, but that has not stopped Grinding Gear Games to start with the plans for the next update, and it is rumored that it will come loaded with some important changes for the ARPG.
"Normally we wait a long time before discussing what will include the next content update," reads the publication in the PoE forums, indicating that what the update will have will be significant enough to break the tradition.
At the moment there are 3 important points in which the team is working:
Improve skills that are not used. They will be given a review of the oldest and least used skills by adding additional mechanics or by reviewing the current mechanics to make it look like a new skill.
Development of future skills.
New styles of game. Similar to how Essence Drain and Contagion introduced a completely new game style, they want more skills to create new trends when it comes to playing. This will include taking existing skills that are not used much and giving them unique or mechanical turns that separate them from the rest.
The objective that have been marked with the content update 3.3.0 is to renew around nine skills. "It could be more if other prototypes work sooner than expected, or less if we encounter difficulties," they add in the post.
In the coming weeks, they will give more information about the changes they are experiencing in these new prototypes of skills and how progress advances. U4GM.com as one of the most professional online store which glad to share more Path of Exile News and cheap PoE items for trade with instant delivery.
Battle Royale is currently the hottest genre in the world of video games. It's not just shooters who are getting more and more likely to miss every one-to-one mode, but action role-playing games are also catching on.
Earn devastating skills and valuable items as you fight your way through the dark continent of Wraeclast. With unrivaled character customization, Path of Exile is an award-winning online Action RPG created by hardcore gamers, for hardcore gamers.
I decided while under the influence to attempt to make a puncture build "work". Back before the nerf to DoTs, puncture was actually useable as a skill;
Due to Mask of the Stitched Demon removing all mana benefits from Intelligence, running ST is difficult due to the really small mana pool we're left with. Swapped to BF/Reave and it worked wonders. It farms t15-t16 maps like nothing, but bossing does take a lvl bit of skill due to not being able to face tank everything the game has to offer.