Poe Elementalists deal with all items elemental. They've access to limited but useful element harm bonuses, and some granted periodically or with a skill requirement. They're able to also specialize in elemental ailments, Herald skills, and elemental golems. Some passive skills could be mixed and matched to accommodate some damage types, even physical and chaos. Now, U4GM shares with you Path of Exile 3.3 Witch Elementalist Builds. U4GM as an expert, Poe Currency website, supplies safe, fast and cheap Poe Orbs for you. With over ten years of excellence, we've got served thousands of clients. In the event you are hesitating exactly where to get Poe Exalted Orb, U4GM might be a great decision.
NO.1 [PoE 3.3 Build] Enough DPS for endgame Witch Elementalist With Poet's Pen Lightning Warp
The build is stronger than ever in 3.3. Arc now has greater area coverage due to forks. It also got a massive damage buff, especially against a single target. Ball Lightning got buffed as well. For the only goal, the new recommended setup will be arc + ball lightning. The build has no other changes.
This build uses Lightning Warp and Arc, socketed in 2x The Poet's Pen wands, to be able to speed-clear maps. Though this can be NOT an inexpensive or beginner build (startup price of 1-2 exalted), it ought to be achievable to work with this character as a league-starter and slowly obtain all the needed pieces.
This build clears maps more rapidly than the conventional Unearth + Bodyswap + Volatile Dead combo and relies on Ball Lightning + Arc for single target. Defenses include things like ~7k eHP with Mind over Matter, and Acrobatics/Phase Acrobatics. With the modifications to Elementalist, Ball Lightning shocks enemies dozens of times per second, which has excellent synergy together with the Thoughts with the Council helmet. This build is capable of clearing all content material, including red tier Elder and Shaper.
Pros:
+ Clears maps faster than VD + Bodyswap
+ Enough DPS for endgame (Shaper, red elder, Hall of Grandmasters, all maps to t16)
+ Tanky enough for all softcore purposes (7k EHP, Acrobatics, instant leech)
+ Easy to replace several gear pieces with magic find gear
Cons:
- Moderately expensive, not the best league-starter
- Cannot do elemental reflect maps
Bandits: Help Alira
Ascendancy:
Beacon of Ruin -> Mastermind of Discord
Pantheon:
Soul of the Brine King, Soul of Rakesh
Leveling Guides:
Use Arc / Storm Call and progress through the game. Acquire a Diamond Flask whenever possible, and use Herald of Thunder & Herald of Ice to keep up your evident speed. Continue farming until you can afford Inpulsa's Broken Heart (buy this first) and then 2x Poet's Pens. BE CAREFUL WHEN PURCHASING POET'S PEN. If the wand is corrupted, then you CANNOT alter its sockets with the jeweler, fusing, or chromatic orbs - therefore, only buy a corrupted Poet's Pen if it has 3-links and the colors that you desire.
PoB Link: https://pastebin.com/dyNdqN3E
Skill Tree: http://poeurl.com/bRq0
Example Link: https://www.pathofexile.com/forum/view-thread/2123293
NO.2 [PoE 3.3 Build] Easy & Safe Massive AOE Flame Golems Elementalist Build
Since cleared a lot of the end-game content with this correct setup and no added work, Our Gamer decided to leave this build as easy and straightforward as possible to each old and new players. It is an incredibly uncomplicated setup here, without complex double-curse curse-on-hit, EE self-cast stuff and other unnecessary points that not worth it for 99.99% of the game.
Flame Golems do all harm right here, and other golems are just meat bags who supply immunities, regen and BUFF Flame Golems using Primordial Harmony jewels and themselves. In the end, you will have 4 Flame Golems, 1 Ice, Lightning and Stone Golem
Flame Golems damage is scaled mainly by generic Minion Harm / Minion Cast Speed and via their skill cooldowns by way of Primordial Harmony Jewels also as other Golem Jewels.
Primordial Harmony jewels get started "working" seriously effectively if you possess a great deal of them at the same time as three other "different" golems up and operating as well.
Your function is just to run ahead, cursing all the things with AOE Flammability and cast Flesh Supplying also as stay away from prospective death. Attempt to wait closer to Golems for Anger to become active on them.
Pros:
+ Massive AOE
+ High effective HP: can be around 10K+ in total (3-4k life & 4-7k ES)
+ Chill, Freeze, Reflect, Ignite, Shock IMMUNE! Flasks are free!
+ Very passive gameplay. Good for SUPER BORED people!
Cons:
- Can be hard to pull off the ground in a fresh economy (Anime Stone jewel requires about 80-100 Poe Chaos Orb investment)
- End-game HYBRID gear could be expensive if you were min-max.
- Not a "wander" clear speed
- Not a "Blade Flurry 20M Shaper DPS."
- You need a bit of chaos resistance
Ascendancy:
Liege of the Primordial, Elemancer, Paragon of Calamity, whatever (uber lab)
Bandits: Kill All
Pantheon:
Major: Arakaali
Minor: Shakari
PoB Link: https://pastebin.com/ugSqChHU
Skill Tree: https://tinyurl.com/y7po7y7s
Example Link: https://www.pathofexile.com/forum/view-thread/2146515
NO.3 [PoE 3.3 Build] Bonkers, Crazy Fun Elementalist Builds with Triple Herald Disintegrator Cast On Ignite
This is a brand new iteration from an old build I created back in 2016. What you are looking at right here is a Cast On Ignite/Cast When Damage Taken Elementalist is wielding the new Elder employees Disintegrator and spamming various spells to bring about destruction and death everywhere.
In case you desire to have exciting when walking similar to an auto-bomber build but being a whole lot tankier, then this is the appropriate build for you. Our Gamer has completed various red maps from all tiers, also second boss maps, as well as Guardians.
Pros:
+ Very flashy and colorful
+ Looks even better with all the different MTX
+ 6k+ Life
+ 5 Endurance charges
+ 100% chance to ignite
+ Tons of spell casts per second
+ Mostly automatic
+ Decent damage and clear speed
+ Explosive
+ Fun
Cons:
- Negative modifiers to Life Recovery and No-Regen maps
- High Physical/Chaos damage
- Ailment avoidance for enemies
- Starving for sockets
- Reflect (read more in: Advanced Strategies)
- Annoying to level
- Silence
- Lightning Thorns
- Cannot run Atziri/Uber Atziri
Bandits: Kill all
Pantheons:
Major God
Solaris/Lunaris - fully upgraded (great for crit maps, ailment avoidance)
Minor God
Rakesh - fully updated (optional, helps a lot against Blood of Corruption, slows and Lab traps)
Ascendancy:
Pendulum of Destruction
Mastermind of Discord
Shaper of Desolation
Beacon of Ruin
PoB Link: https://pastebin.com/dKu6H6Wy
Skill Tree: https://tinyurl.com/yae3edjq
Example Link: https://www.pathofexile.com/forum/view-thread/2033965
In Path of Exile, I wonder that what is your first league goal for Incursion? As for mine, explore Incursion League and see what it has to offer with creating my own temple, Kill Shaper/Uber Elder, get the 3 league items for the challenges.
Due to Mask of the Stitched Demon removing all mana benefits from Intelligence, running ST is difficult due to the really small mana pool we're left with. Swapped to BF/Reave and it worked wonders. It farms t15-t16 maps like nothing, but bossing does take a lvl bit of skill due to not being able to face tank everything the game has to offer.
PoE Deadeye is an offense-oriented class that focuses on projectile damage and area of impact. This class is suited for bow attacks, but most of its modifiers apply to any projectile, meaning most projectile attacks (for example these fired from Wands) and a few spell projectiles also advantage from them.
This develop relies heavily on stacking up Magic Discover and Item Rarity. Due to the amount of gear we sacrifice for Item Quant gear, we turn out to be squishy and our DPS gets considerably reduced. Because of this acquiring an aura bot assists out the construct a lot.